The Fate of the Game: Planetary Annihilation: Titans
Planetary Annihilation: Titans for me was a game that you’d heard about, but only attached to the back-end of sales or bundles. What made this game intriguing was its interplanetary battles and conflicts waged with outlandish weaponry. Like most things, looks can be more deceiving than planned.
Right out of the gate, the lack of story can be felt. Very little is required to advance swiftly, resources requirements are almost non-existent. I’d go as far as to say intentional and geared toward the casual player. You start out the game by selecting a star system and the prompted to whether an enemy commander has also taken residence in the system. Choices of whether to fight or to pursue exploration.
I found the game’s lack of an open world and exploration unsatisfying and extremely disappointing. As far as gameplay is concerned, at its best, the game is mediocre and is what you come to expect from most RTS (Real-time Strategy) style games. The sound quality comes in average for the voices, gunfire, and explosions.
While it might seem that I’ve been blunt on the deficiencies, the game felt seamless and very smooth. I found no technical hang-ups, no miscommunications between codes. Encountered no lag or even FPS (Frame Per Seconds) issues. If you love casual space games and you catch Planetary Annihilation: Titans under $10, you’ll probably get your monies worth.
I give this game 3 out 5 Stars
A Review by KaileSimmons
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Creator of Kentuckynerd.com and possibly the nerdiest person in the state of Kentucky.